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Data Caching in Selfish MANETs

机译:数据缓存在自私的疯子

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摘要

There are a lot of cooperative cache algorithms in Mobile Ad hoc Network (MANET) environment today. However, little attention was paid to the case that the mobile clients within a MANET are non-cooperative. These non-cooperative behaviors include selfish, faulty and malicious ones. In this paper, we focus on the selfish behavior and study it thoroughly. The essential of our cache algorithm within a selfish MANET is that service provider can be paid for its caching service. We adopt game theory in this paper and theoretically prove that the proposed cache algorithm within a selfish MANET can run into an equilibrium status after several steps. Some useful conclusions are drawn, and experiment results are given to show the validity and efficiency of our work.
机译:今天移动临时网络(MANET)环境中有很多合作缓存算法。但是,对于漫长内部的移动客户端是非合作的情况,对案例进行了很少的关注。这些非合作行为包括自私,错误和恶意的行为。在本文中,我们专注于自私的行为并彻底研究。我们在自私的疯狂赛中的缓存算法的必要条件是服务提供商可以支付其缓存服务。我们在本文中采用博弈论,从理论上证明了自私船尾内的建议的缓存算法可以在几个步骤后遇到平衡状态。绘制了一些有用的结论,并给出了实验结果表明我们工作的有效性和效率。

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