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Simulating autophony with auralized oral-binaural room impulse responses

机译:用眼化口腔静脉室脉冲响应模拟AcoChony

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This paper presents a method for simulating the sound that one hears from one's own voice in a room acoustic environment. Impulse responses from the mouth to the two ears of the same head are auralized within a computer-modeled room in ODEON; using higher-order ambisonics for modelling the directivity pattern of an anthropomorphic head and torso. These binaural room impulse responses, which can be measured for all possible head movements, are input into a mixed-reality room acoustic simulation system for talking-listeners. With the system, 'presence' in a room environment different from the one in which one is physically present is created in real-time for voice related tasks.
机译:本文提出了一种模拟一个在房间声环境中从一个人的声音听到的声音的方法。从嘴巴到同一个头部的两个耳朵的脉冲响应在Odeon的计算机建模室内的眼镜。使用高阶野蛮人来建立拟人头部和躯干的方向性模式。这些双耳室脉冲响应,可以测量所有可能的头部运动,输入混合现实室声学仿真系统,用于谈话听众。在系统环境中,与物理存在的房间环境中的“存在”是实时创建语音相关任务的房间环境中的“存在”。

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