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Modeling and Simulation of Human Lumbar Spine

机译:人腰椎的建模与仿真

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The objective of this collaborative research is to develop a computer modeling and visualization environment that is capable of simulating the three dimensional static and dynamic motion response of the lumbar spine. We have developed a parameter estimation routine that uses genetic algorithms to systematically identify stiffness and damping properties that can accurately predict spine segments motion. The ensuing computer simulation and modeling program is tested with experimental displacement-time and acceleration-time spine motion data. Experimentally-optimized stiffness and damping properties derived from the model are used to characterize the normal and pathologic spine. This work provides a tool for diagnosis of spinal disorders and will assist chiropractors and researchers in understanding the mechanical response of the human spine to external forces. It will also provide important biomechanical information and visualization tools that can be used to assist in the diagnosis and treatment of spinal disorders, including low back pain.
机译:该协同研究的目的是开发一种计算机建模和可视化环境,能够模拟腰椎的三维静态和动态运动响应。我们开发了一种使用遗传算法来系统地识别可以准确地预测脊椎段运动的刚度和阻尼性能的参数估计例程。随后的计算机仿真和建模程序用实验位移时间和加速时间脊柱运动数据进行测试。从模型衍生的实验优化的刚度和阻尼性质用于表征正常和病理脊柱。这项工作提供了一种诊断脊柱障碍的工具,并协助脊医和研究人员了解人脊柱对外力的机械响应。它还将提供重要的生物力学信息和可视化工具,可用于协助诊断和治疗脊髓疾病,包括低腰痛。

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