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Component based 3D visualization of simulation results

机译:基于组件的仿真结果的3D可视化

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The following article describes an approach for the creation of 3D visualizations from simulation results in the area of transport and logistics. It introduces a framework for a library of 3D animation objects, which allows rapid development of new animation objects by users with average computer skills and no special knowledge in computer graphics. An animation behavior editor is described, which allows the composition of new 3D animation objects from existing 3D models and animation components. It further shows how simulation events of a simulation system are analyzed and how their translation into animation events can be defined. We also discuss, how the animation events control the 3D object animations inside the virtual scene. The described approach results from a project in which results from a transport and logistic simulation had to be visualized into a 3D animated virtual scene. However our goal was to develop visualization tools, which can also work with other kinds of discrete event simulations or even with workflow monitoring systems.
机译:以下文章介绍了一种从仿真结果中创建3D可视化的方法,导致运输和物流领域。它为3D动画对象的库介绍了一个框架,它可以通过具有平均计算机技能的用户快速开发新的动画对象,并且在计算机图形中没有特殊知识。描述了动画行为编辑器,其允许来自现有3D模型和动画组件的新3D动画对象的组成。它进一步说明了如何分析模拟系统的模拟事件以及如何定义将其转换为动画事件。我们还讨论了动画事件如何控制虚拟场景内的3D对象动画。所描述的方法来自一个项目,其中来自传输和逻辑模拟的结果必须可视化为3D动画虚拟场景。但是我们的目标是开发可视化工具,也可以使用其他类型的离散事件模拟,甚至可以使用工作流监控系统。

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