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Classification of 3D rough surfaces using colour and gradient information recovered by colour photometric stereo

机译:使用彩色光度立体声恢复的颜色和梯度信息的3D粗糙表面的分类

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Directional effects of illumination make difficult classification of rough 3D surfaces as their appearance may change dramatically, especially when a surface has variable albedo. One way of circumventing the problem is to separate the local shape and albedo information prior to classification. We do it by means of Colour Photometric Stereo, which produces 5 descriptors for each surface patch: two gradient components, and three colour components. This information is illumination-invariant, and can be used as an input for a suitable classification scheme. We proceed to classify a collection of surfaces by matching their colour histograms and multidimensional co-occurrence matrices of shape descriptors.
机译:照明的定向效果使粗糙3D表面的困难分类,因为它们的外观可能会显着变化,特别是当表面具有可变的Albedo时。避难所存在的一种方法是在分类之前分离局部形状和反照学信息。我们通过彩色光度立体声进行,它为每个表面贴片产生5个描述符:两个梯度组件和三种颜色组件。此信息是不变的,并且可以用作合适的分类方案的输入。通过匹配其颜色直方图和形状描述符的多维共生矩阵,继续对曲面集合进行分类。

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