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Cracking the cracking problem with Coons patches

机译:用浣熊补丁破裂破裂问题

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We present a novel approach to solving the cracking problem. The cracking problem arises in many contexts in scientific visualization and computer graphics modeling where there is need for an approximation based upon domain decomposition that is fine in certain regions and coarse in others. This includes surface rendering approximation of images and multiresolution terrain visualization. In general, algorithms based upon adaptive refinement strategies must deal with this problem. The approach presented here is simple and general. It is based upon the use of a triangular Coons patch. Both the basic idea of using a triangular Coons patch in this context and the particular Coons patch that is used constitute the novel contributions of the paper.
机译:我们提出了一种解决裂缝问题的新方法。在许多科学可视化和计算机图形学建模中出现了破解问题,其中需要基于域分解的近似,在某些区域和其他区域粗糙的域分解。这包括图像和多分辨率地形可视化的表面渲染近似。通常,基于自适应细化策略的算法必须处理此问题。这里呈现的方法很简单且一般。它基于三角核心贴片的使用。在这种情况下使用三角核心贴片的基本思想和使用的特定核饼补丁构成了纸张的新贡献。

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