Real time rendering of iso contour surfaces is problematic for large complex data sets. An algorithm is presented that allows very rapid representation of an interval set surrounding an iso contour surface. The algorithm draws upon three main ideas. A fast indexing scheme is used to select only those data points near the contour surface. Hardware assisted splatting is then employed on these data points to produce a volume rendering of the interval set. Finally, by shifting a small window through the indexing scheme or data space, animated volumes are produced showing the changing contour values. In addition to allowing fast selection and rendering of the data, the indexing scheme allows a much compressed representation of the data by eliminating "noise" data points.
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