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Way to Inspire the Museum Audiences to Learn: Development of the Interpretative Interactive Installations for Chinese Cultural Heritage

机译:激励博物馆受众的方式学习:开发中国文化遗产的解释性互动装置

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There are more and more technologies applied to cultural heritage. Especially, the educational multimedia technology is usually adopted to support the education purpose in museum sector. To find a new way for development the edutainment media, the research team considered the different characters of target historical objects of National Palace Museum, and develops "the prototype interpretive interactive installations", including Context-aware System, Interactive Tabletop System, Virtual Display System and Virtual Panel System, to make the systems open for the audience, called "pilot project". According to the feedback from the audience, the team modified the original design and enhanced the aesthetic elements of the installation to develop further "Practical Models" which are helpful for displaying museum collections and visitors' learning experiences. This article aims to develop the interactive learning applications that advance the interpretations and enhance visitors' learning experiences.
机译:有越来越多的技术应用到文化遗产。特别是,教育多媒体技术通常采用以支持博物馆领域的教育目的。为了寻找新的发展方式寓教于乐媒体,研究小组认为故宫的目标历史文物的不同角色,并发展“的雏形解释互动装置”,包括上下文感知系统,交互式桌面系统,虚拟显示系统和虚拟面板系统,使系统的开放对于观众来说,被称为“试点”。根据观众的反馈,团队修改了原来的设计,提高了安装的美学元素进一步发展“实践模式”,这是用于显示博物馆藏品和游客的学习经验很有帮助。本文旨在开发交互式学习应用程序,提前解释,增强游客的学习经验。

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