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Optimal Online Edge Coloring of Planar Graphs with Advice

机译:用建议最佳在线边缘着色平面图

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Using the framework of advice complexity, we study the amount of knowledge about the future that an online algorithm needs to color the edges of a graph optimally, i.e., using as few colors as possible. For graphs of maximum degree Δ, it follows from Vizing's Theorem that O(m log Δ) bits of advice suffice to achieve optimality, where m is the number of edges. We show that for graphs of bounded degeneracy (a class of graphs including e.g. trees and planar graphs), only O(m) bits of advice are needed to compute an optimal solution online, independently of how large Δ is. On the other hand, we show that Ω(m) bits of advice are necessary just to achieve a competitive ratio better than that of the best deterministic online algorithm without advice. Furthermore, we consider algorithms which use a fixed number of advice bits per edge (our algorithm for graphs of bounded degeneracy belongs to this class of algorithms). We show that for bipartite graphs, any such algorithm must use at least Ω(m log Δ) bits of advice to achieve optimality.
机译:使用建议复杂性的框架,我们研究了关于未来的知识量,即在线算法需要最佳地将图形的边缘彩色,即,使用尽可能少的颜色。对于最大程度Δ的图表,它遵循vizize的定理,即o(m logδ)建议的比特足以实现最优性,其中m是边缘的数量。我们表明,对于有界退化的图表(包括例如树木和平面图的一类图),只需要O(m)的建议,以独立于Δ是多大的方式计算最佳解决方案。另一方面,我们表明ω(m)的建议是必要的,只是为了实现比没有建议的最佳确定的在线算法更好的竞争比率。此外,我们考虑每个边缘使用固定数量的建议位的算法(我们的有界退化图形的算法属于这类算法)。我们表明,对于二分图,任何此类算法必须使用至少ω(m logδ)建议,以实现最佳状态。

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