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AquaBot: An Interactive System for Digital Water Play

机译:Aquabot:数字水戏的交互式系统

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摘要

Water is a ubiquitous substance in everyday life and has been found in many cultures as a game medium. With advances in digital technology and computer-aided design, there is a great potential for water games which can create new interactive experiences for players. In this paper, we take an interest in digital games with physical water and propose AquaBot an interactive water game system. It includes an underwater robot and a wearable wristband. The robot can change existing state such as light, color, and movement, based on its interaction with player and environment. The wearable device is used to control and interact with the robot. We test AquaBot system through two interactive scenarios, the results show that users' feedback is positive and many of them are willing to experience in future water play. In addition, we discuss design factors of interaction with underwater robot from water environment, human and device. The intent of this paper is to inspire other researchers to explore and study digital water play and interaction with underwater robot.
机译:水是日常生活中普遍存在的物质,并在许多文化中被发现为游戏媒体。随着数字技术和计算机辅助设计的进步,水游戏有很大的潜力,可以为玩家创造新的互动体验。在本文中,我们对具有物理水的数字游戏感兴趣,并提出Aquabot互动水游戏系统。它包括水下机器人和可穿戴腕带。基于其与玩家和环境的交互,机器人可以改变现有状态,例如光,颜色和移动。可穿戴设备用于控制和交互机器人。我们通过两个互动情景测试Aquabot系统,结果表明,用户的反馈是积极的,其中许多人愿意在未来的水中经历。此外,我们讨论水环境,人和设备与水下机器人相互作用的设计因素。本文的目的是激发其他研究人员探索和研究数字水戏和与水下机器人的互动。

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