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Linking 3D Digital Surface Texture Data with Ancient Manufacturing Procedures

机译:将3D数字表面纹理数据与古代制造程序联系起来

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Surface texture is a key parameter in archaeological materials, where its study has been central to use-wear research, as well as in the understanding of manufacturing processes. Nowadays, 3D digital surface textures can be characterized from macroscale to nanoscale, using advanced metrology methods and techniques, and by means of 2D profile or 3D areal (non-)contact instruments, which span a wide range and resolution. In this paper, we describe an experiment based on the quantitative description of geometric surface texture patterns (i.e., the microtopography) from 3D scanned archaeological and experimental materials, in order to assess how objects were manufactured in the past. At the end, we aim to differentiate texture patterns; associate them with possible gestures, carving techniques, and used tools; and understand the technical procedure used by the craftsperson. The archaeological object of study is a large fragment of one of the stelae with carved horns on blocks of sandstone, late 4~(th) millennium cal BC, discovered in 2008 in the Neolithic settlement in the Serra del Mas Bonet (Vilafant, Alt Empordà), Catalonia. Experimental replicas of this fragment's surface textures were made in blocks of sandstone coming from the same bedrock. The applied method consisted of using a 3D structured light scanner, with a submillimetre resolution, to capture the geometric surface texture of both prehistoric and experimental objects. Then, using surface roughness areal parameters, regulated by international standards, to describe quantitatively the texture patterns of a set of sampled areas. After that, comparisons were made, and a first conclusion is here presented.
机译:表面纹理考古材料,在其研究已被中央使用磨损的研究,以及在制造过程的理解的关键参数。如今,3D数字表面纹理可被表征从宏观尺度到纳米级,采用了先进计量的方法和技术,并且通过2D轮廓或三维分布区(非)接触器械的装置,其跨越宽范围和分辨率。在本文中,我们描述了基于的几何表面纹理图案从3D定量描述(即,微结构)的实验扫描的考古和实验材料,以评估对象是如何在过去制造。最后,我们的目标是区分纹理图案;他们有可能的手势,雕刻技法,以及常用的工具相关联;并理解由技工所使用的技术过程。研究考古对象是与在砂岩块雕角大片段的石柱中的一个的,晚4〜(th)的千年CAL BC,在2008年发现的新石器结算的塞拉德尔马斯Bonet的(比拉凡,上安普尔丹),加泰罗尼亚。该片段的表面纹理的实验复制品中由相同的基岩来砂岩块作了。施加的方法包括使用3D结构光扫描仪,用亚毫米的分辨率,同时捕获史前和实验的对象的几何表面纹理。然后,使用表面粗糙度面参数,由国际标准规定,定量地描述的一组采样的区域的纹理图案。在此之后,进行了比较,并得出第一个结论是这里提出。

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