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Uncovering Visualization Properties that Confuse

机译:揭示混淆的可视化属性

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摘要

Three dimensional visualizations are becoming one of the popular web visualization techniques; however, studies show that for some users, comprehending 3D visualizations is not easy. This research investigated what makes 3D visualizations difficult to understand with the purpose of using this knowledge to develop training to improve visualization literacy. In particular, we focused on the difficulties that individuals have with orientation problems in which they are asked to re-orient themselves to a visual scene from a different viewpoint, something that happens quite often in 3D information visualizations. For our research, we used complex 3D cubes as our experiment problems and sliced the cubes in different ways such that the slices matched the visual orientation a person would naturally take when viewing the slice or required the person to take a different orientation to best determine the features of the slice being made. We then compared performance on recognizing slices that matched a viewer's orientation to that of slices that required a re-orientation. Our results indicated that the problems requiring a reorientation were significantly less accurate.
机译:三维可视化正在成为流行的网络可视化技术之一;但是,研究表明,对于某些用户来说,理解3D可视化并不容易。这项研究调查了什么使得3D可视化难以理解的目的,利用这种知识来开发培训以提高可视化素养。特别是,我们专注于个人具有取向问题的困难,其中要求他们从不同的观点重新定位到视野,这在3D信息可视化中发生的事情。对于我们的研究,我们使用复杂的3D立方体作为我们的实验问题,以不同的方式切片,使得切片与视觉方向相匹配,一个人在观看切片时自然会采取的,或者需要采取不同的方向以获得不同的方向以最佳确定正在制作的切片的特征。然后,我们将表现与识别符合观众的方向与所需重新定位的切片相匹配的切片。我们的结果表明,需要重新定位的问题明显不太准确。

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