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Unbounded Knowledge Acquisition Based upon Mutual Information in Dependent Questions

机译:基于依赖性问题的相互信息的无限知识获取

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This paper describes an experimental system for knowledge acquisition based on a general framework exemplified in the game of twenty questions. A sequence of propositional questions is put to the user in an attempt to uncover some hidden concept, and the answers are used to expand and refine the system's knowledge of the world. Previous systems adopting this framework typically represent knowledge as a matrix of truth values or weights that relate entities to attributes-such that if the hidden concept is "a bird", for example, then the answer to a question about whether the target entity can fly is based on the extent to which "flying" is generally attributable to "a bird" as measured by the value in the matrix element indexed by the attribute-entity pair. Our system adopts a subtly different approach wherein knowledge is a measure of the extent to which answers to pairs of questions are co-dependent. Thus, knowledge about birds being able to fly is captured by the mutual information in the answers to a pair of questions like "Can it fly?" and "Is it a bird?". We present a case that this offers a practical and epistemologically sound basis for acquiring knowledge.
机译:本文介绍了基于中的二十个问题的游戏例证的总体框架获取知识的实验系统。命题问题序列被放置到用户在试图发现一些隐藏的概念,并将答案用于扩大和细化了世界的系统知识。采用这种架构以前的系统通常表示知识为相关实体的属性,这样的真值或权重的矩阵,如果隐藏的概念是关于目标实体是否能够飞“鸟”,例如,那么一个问题的答案基于到“飞行”通常是归因于通过在由属性实体对索引的矩阵元素的值测量的“鸟”的程度。我们的系统采用一个微妙的不同的方法,其特征在于知识是哪个答案对的问题是互相依赖的程度的量度。因此,有关鸟类能够飞行知识是在回答一对这样的问题的相互信息捕获“这能飞?”和“它是一只鸟?”。我们目前的情况下,这提供了获取知识的实际和认识论坚实的基础。

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