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A PEDAGOGICAL ENVIRONMENT TO TEACH FORMAL LANGUAGES, AUTOMATA AND COMPILER CONSTRUCTION

机译:教学语言,自动机和编译建设的教学环境

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A major problem when we teach formal languages and automata is the motivation of the students to study concepts, to apply mathematical skills to formal problems. Frequently the student is not able to breach the gap between the formal concepts and the applications, specially the younger generation, called "Nintendo" generation [2]. In order to motivate our students we propose an environment and a methodology to teach the concepts involved that is highly experimental, based on operational models (automata). So students can be motivated through challenges, projects, which can be solved using the environment but cannot be solved without understanding the concepts. Our goal is to establish a teaching methodology for the younger generation that fits better and motivates them to study the principles of computing [1]. We have used this methodology also in compiler construction courses with good response from the students. This paper describes the methodology, the environment proposed and finishes with some examples of use.
机译:当我们教导正式语言和自动机时的主要问题是学生学习概念的动机,将数学技能应用于正式问题。频繁,学生无法违反正式概念与应用程序之间的差距,特别是年轻一代,称为“任天堂”一代[2]。为了激励我们的学生,我们提出了一种环境和方法来教导涉及的概念,这是基于操作模型(自动机)的高度实验性的概念。因此,学生可以通过挑战,项目可以使用环境解决,但在不了解概念的情况下无法解决。我们的目标是为年轻一代建立一个教学方法,这些方法适合更好,并激励他们研究计算的原则[1]。我们还在编译器建筑课程中使用了这种方法,以及学生的良好反应。本文介绍了该方法,建议的环境和结束了一些使用的例子。

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