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Exploiting Parallelism in Iterative Irregular Maxflow Computations on GPU Accelerators

机译:在GPU加速器上迭​​代不规则MAXFLOW计算中的并行性

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The Graphics Processing Unit (GPU) is an asymmetric, heterogeneous multi-core architecture that can be used for high performance parallel computing applications. However, a significant level of interest has been focused on algorithms for solving regular problems, as these applications typically map well to the GPU. Irregular applications, which rely on pointer or graph-based data structures, have not been as extensively studied and are significantly more difficult to implement or map in an efficient fashion on the GPU. In this paper, we consider a graph-based maximum ???ow algorithm that has applications in network optimization problems. In the literature, the push-relabel maximum ???ow algorithm has been considered on the GPU. We believe that Malhotra, Pramodh Kumar and Maheshwari’s algorithm is better suited for the GPU due to the synchronous, iterative nature of the algorithm. As a result, we choose this algorithm for our study. We show that the performance of the GPU algorithm far exceeds that of a sequential CPU algorithm.
机译:图形处理单元(GPU)是不对称的,异构多核架构可用于性能高并行计算应用。然而,感兴趣的显著水平一直专注于算法解决常规问题,因为这些应用程序通常很好地映射到GPU。不规则应用,这依赖于指针或基于图的数据结构,还没有被作为广泛的研究,并且显著更难以实现或映射在GPU上的一种有效的方式。在本文中,我们考虑一个基于图形的最大???流算法,在网络优化问题中的应用。在文献中,推 - 重标记最大???流算法已被认为在GPU上。我们相信,马尔霍特拉,Pramodh Kumar和Maheshwari的算法更适合于GPU由于算法的同步,迭代特性。因此,我们选择这种算法为我们的学习。我们表明,GPU算法的性能远远超过顺序CPU的算法。

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