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HUMAN IDENTIFICATION BASED ON 3D EAR MODELS

机译:基于3D耳模型的人为识别

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摘要

Two 3D ear recognition systems using structure from motion (SFM) and shape from shading (SFS) techniques, respectively, are explored. Segmentation of the ear region is performed using interpolation of ridges and ravines identified in each frame in a video sequence. For the SFM system, salient features are tracked across the video sequence and are reconstructed in 3D using a factorization method. Reconstructed points located within the valid ear region are stored as the ear model. The dataset used consists of video sequences for 48 subjects. Each test model is optimally aligned to the database models using a combination of geometric transformations which result in a minimal partial Hausdorff distance. For the SFS system, the ear structure is recovered by using reflectance and illumination properties of the scene. Shape matching is performed via iterative closest point. Based on our results, we conclude that both structure from motion and shape from shading are viable approaches for 3D ear recognition from video sequences.
机译:探讨了两种3D耳识别系统,分别使用来自运动(SFM)和遮蔽(SFS)技术的结构和形状的3D耳识别系统。使用在视频序列中的每个帧中识别的脊和沟槽的插值来执行耳朵区域的分割。对于SFM系统,在视频序列中跟踪显着特征,并使用分解方法在3D中重建。位于有效耳朵区域内的重建点作为耳朵模型存储。使用的数据集由48个科目的视频序列组成。每个测试模型使用几何变换的组合对数据库模型进行了最佳地对齐,这导致了最小的部分Hausdorff距离。对于SFS系统,通过使用场景的反射率和照明特性来恢复耳结构。通过迭代最接近点执行形状匹配。基于我们的结果,我们得出结论,来自遮蔽的运动和形状的结构是从视频序列的3D耳识别的可行方法。

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