首页> 外文会议>Annual European Symposium on Algorithms >Generating Realistic Terrains with Higher-Order Delaunay Triangulations
【24h】

Generating Realistic Terrains with Higher-Order Delaunay Triangulations

机译:用高阶Delaunay三角生成现实地形

获取原文

摘要

For hydrologic applications, terrain models should have few local minima, and drainage lines should coincide with edges. We show that triangulating a set of points with elevations such that the number of local minima of the resulting terrain is minimized is NP-hard for degenerate point sets. The same result applies when there are no degeneracies for higher-order Delaunay triangulations. Two heuristics are presented to reduce the number of local minima for higher-order Delaunay triangulations, which start out with the Delaunay triangulation. We give efficient algorithms for their implementation, and test on real-world data how well they perform. We also study another desirable drainage characteristic, namely few valley components.
机译:对于水文应用,地形模型应该有很少的局部最小值,排水线应与边缘重合。我们示出了将一组具有高度的点,使得所得到的地形的局部最小值的数量最小化是NP-HARD,用于简化点集。当对于高阶Delaunay三角结构没有天赋时,相同的结果适用。提出了两个启发式机器以减少高阶Delaunay三角结构的局部最小值的数量,从Delaunay三角扫描开始。我们为其实现提供高效的算法,并在实际数据上测试它们的执行程度如何。我们还研究了另一种理想的排水特性,即少数谷部件。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号