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MOBILE ADAPTATIONS FOR A MULTI-USER FRAMEWORK SUPPORTING VIDEO-BASED AVATARS

机译:支持基于视频的化身的多用户框架的移动自适应

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The application of Networked Virtual Environment (NVE) technology on mobile devices is an emerging area in research. The marketing potential for these types of applications, when deployed on mobile networks is huge, both for entertainment and professional use. This statement can be verified when observing the popularity of these types of applications on the PC platform. Traditionally, mobile devices were regarded as too limited for NVE-technology deployment in terms of processing power, screen resolution and interaction capabilities. Recent developments have pushed the boundaries and overcome some of these problems. However, it is clear that applications should still adapt to the inherent limitations of the mobile platform. In this paper, we show how our existing NVE framework was adapted for use on mobile platforms. Three major factors are taken into consideration: universal access to NVEs, issues in rendering and optimizations for direct and natural forms of communication between participants. The resulting framework enables connection to an NVE at any time, while remaining compatible with fixed-network users.
机译:网络虚拟环境(NVE)技术在移动设备上的应用是研究中的新兴区域。这些类型的应用程序的营销潜力,在移动网络上部署时是巨大的,既可以娱乐和专业用途。在观察PC平台上观察这些类型的应用程序的人气时,可以验证此语句。传统上,在处理电源,屏幕分辨率和交互能力方面,移动设备被视为对NVE技术部署的限制。最近的发展已经推动了界限并克服了一些问题。但是,很明显,应用程序仍应适应移动平台的固有局限性。在本文中,我们展示了我们现有的NVE框架如何适用于移动平台。考虑了三个主要因素:普遍获得NVE,渲染和参与者之间的直接和自然沟通形式的渲染和优化的问题。结果框架可以随时连接到NVE,同时仍然与固定网络用户兼容。

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