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Dealing With Massive Volumetric Visualization

机译:处理大规模的体积可视化

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Shape from shading is a method for recovering the shape of a surface using the brightness information of a single image. This paper presents a new approach to three mesh surface reconstruction using Radical basis function neural networks(RBFNN).It includes three steps: first, the cloud data are preprocessed for smoothing; second, feature lines are extracted and the cloud data are segmented; at last, NURBS surface patches are created over rectangular mesh and trimmed to form an entire surface using RBFNN.The proposed approach is based on using the neural networks as a parametric representation of the three-dimensional object and the shape from shading problem is formulated as the minimization of an intensity error function with respect to the network weights. Moreover, we demonstrate the robustness of our approach to strong illumination variations and with significant pose variations. The recovered face shape is then shown along with the original surface.
机译:来自阴影的形状是使用单个图像的亮度信息恢复表面的形状的方法。本文介绍了三个网格函数重建的新方法,采用基础函数神经网络(RBFNN)。它包括三个步骤:首先,预处理云数据以进行平滑;其次,提取特征线并分段云数据;最后,NURBS曲面贴片以矩形网格创建并使用RBFNN修剪以形成整个表面。所提出的方法基于使用神经网络作为三维物体的参数表示,并且将来自阴影问题的形状配制为关于网络权重的强度误差函数的最小化。此外,我们展示了我们对强烈的照明变化和显着姿态变化的稳健性。然后将回收的面形与原始表面一起示出。

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