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Design Patterns as Components of Functional Models for Analyzing the Reliability of Software Systems

机译:设计模式作为用于分析软件系统可靠性的功能模型的组件

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The Goal Tree-Success Tree provides a technique for developing models of a system by successively breaking a high-level function into subfunctions until those subfunctions can be realized by physical components. Since software is not perceivable in a physical sense, tests of maintainability and reliability are more abstract than those of physical systems. Software design patterns can support analysis of complex software systems by serving as analogs of physical components. In this manner we have developed a Goal Tree-Pattern Tree model which combines the techniques of functional modeling and the Goal Tree-Success Trees of physical systems. At one level of abstraction in a GTPT, the components of the patterns themselves are available for traditional fault tree analysis techniques. At a higher level of abstraction the individual components are captured in a "pattern component" which greatly simplifies the reliability analysis of complex software systems.
机译:目标树成功树提供了一种技术,用于通过连续地将高电平函数与子函数断开到子函数之前开发系统的模型,直到可以通过物理分量实现这些子功能。由于软件无法在物理意义上察觉,因此可维护性和可靠性的测试比物理系统更摘要。软件设计模式可以通过用作物理组件的类似物来支持复杂软件系统的分析。以这种方式,我们开发了一个目标树模式树模型,它结合了功能建模和物理系统的目标树成功树的技术。在GTPT中的一个抽象中,模式本身的组件可用于传统的故障树分析技术。在更高级别的抽象中,各个组件在“模式分量”中捕获,这大大简化了复杂软件系统的可靠性分析。

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