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Modeling Wildland Fire with DIRSIG

机译:用dirsig建模荒地火

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The purpose of this paper is to describe a physics based fire model in DIRSIG. The main objective is to utilize research on radiative emissions from fire to create a 3D rendering of a scene to generate a synthetic multispectral or hyperspectral image of wildfire. These synthetic images can be used to evaluate detection algorithms and sensor platforms. To produce realistic flame structures and realistic spectral emission across the visible and infrared spectrum, we first need to produce 3D time-dependent data describing the fire evolution and its interaction with the environment. Here we utilize an existing coupled atmosphere-fire model to represent the finescale dynamics of convective processes in a wildland fire. Then the grid-based output from the fire propagation model can be used in DIRSIG along with the spectral emission representative of a wildland fire to run the ray-tracing model to create the synthetic scene. The technical approach is based on a solid understanding of user requirements for format and distribution of the information provided by a high spatial resolution remote sensing system.
机译:本文的目的是描述Dirsig中基于物理的火模型。主要目的是利用对火灾辐射排放的研究来创建一个场景的3D渲染,以产生野火的合成多光谱或高光谱图像。这些合成图像可用于评估检测算法和传感器平台。为了在可见光和红外光谱上产生现实的火焰结构和现实的光谱发射,我们首先需要生成描述消防进化的3D时间相关数据及其与环境的互动。在这里,我们利用现有的耦合大气 - 火模型来代表荒地火灾中的对流过程的FineScale动态。然后,来自火力传播模型的基于网格的输出可以在DIRSIG中使用代表野外火灾的光谱排放,以运行射线跟踪模型以创建合成场景。技术方法基于对用户要求的稳定理解,用于格式化和分布由高空间分辨率遥感系统提供的信息的格式和分布。

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