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WATCH MY MOVES: FROM DIGITAL PLAYS TO THE DIGITAL PLAYBOOK

机译:观看我的动作:从数字播放到数字剧本

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摘要

The goal of this project was to redesign an experimental prototype and apply its design features to a different and only tangentially related model. In testing the transferability of a very specific technology across domains we hoped to illustrate how the redeployment of digital design can create affordances for the designer and user alike. The original prototype is an online system for playing back the text of a script [1] intended to support directors in blocking plays, actors in learning their lines, and students in studying plays [2]. This system, "Watching the Script," provides an important educational mid-point between the static printed page and the staged or cinematic play. From this initial prototype, we re-purposed the design for use by sports teams, and in particular, American football teams. The new design is intended to support coaches in designing plays, football players in learning them, and fans in watching stylized reenactments of games. Although a number of software packages provide these groups with the opportunity to play virtual games or view existing plays, our prototype extends functionality in several uncharted directions. Much as a student of drama might replay an entire script, our "Digital Playbook" provides the ability to replay an entire football game from kick-off to touch-down. The "Digital Playbook" can also review sports plays in multiple ways: following a single player, selecting parts of the field, or viewing only offense or only defense. This mirrors its previous use in "Watching the Script," where actors could isolate their part to learn their lines, or directors could replay all the action in a given location. By identifying, and exploring parallel design functions across domains, the evolution of "Watching the Script" to "The Digital Playbook" illustrates how the considerable time, effort, and money spent creating a prototype can, with some thought to the essential needs of the wildly different fields, be recouped through its re-purposing. Moreover, by playing with some of the elements of functionality demanded by the original, the designer and user can discover some delightful new ways of looking at their own project, which an independent design might not have offered. We ourselves found that football is a kind of theatre, the text is the play, and 'the play is the thing.'
机译:该项目的目标是重新设计实验原型,并将其设计特征应用于不同且仅切向相关的模型。在测试跨域的非常具体技术的可转换性,我们希望说明数字设计的重新部署如何为设计者和用户提供可供选择。原始原型是一个在线系统,用于播放脚本[1]的文本,旨在支持阻止戏剧,演员在学习他们的线条上的董事,以及学习戏剧的学生[2]。该系统“观看脚本”,提供了静态印刷页面与上演或电影播放之间的重要教育中点。从这个初始原型中,我们重新推出了运动队的设计,特别是美国足球队。新的设计旨在支持设计戏剧,足球运动员在学习他们的运动员,以及在观看风格化的游戏中的粉丝方面的教练。虽然许多软件包提供了这些组,但有机会播放虚拟游戏或查看现有播放,但我们的原型在几个未公园的方向上扩展了功能。作为戏剧的学生可能会重播整个脚本,我们的“数字播放簿”提供了重放整个足球比赛的能力从启动到触控。 “Digital Playbook”还可以通过多种方式查看体育播放:遵循单个播放器,选择该字段的一部分,或仅查看违法或仅供防御。这反映了它以前用于“观看脚本”,其中演员可以隔离他们的部分以学习他们的行,或者导演可以重播给定位置的所有动作。通过识别和探索域的并行设计功能,“观看脚本”到“数字播放簿”的演变说明了创建原型的相当长的时间,努力和金钱如何,有一些想法对基本需求彻底不同的领域,通过重新造成来补偿。此外,通过使用原件所需的一些功能的元素,设计者和用户可以发现一些令人愉快的新方法来看自己的项目,这是一个独立的设计可能没有提供。我们自己发现,足球是一种剧院,文字是戏剧,而且“戏是这件事。”

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