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Decision Making in a Dynamic System Based on Aggregated Fuzzy Preferences

机译:基于聚合模糊偏好的动态系统中的决策

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摘要

The fuzzy preference is related to decision making in artificial intelligence. A mathematical model for dynamic and stochastic decision making together with perception and cognition is presented. This paper models human behavior based on the aggregated fuzzy preferences, and an objective function induced from the fuzzy preferences is formulated. In dynamic decision making, there exists a difficulty when we formulate the objective function from fuzzy preferences since the value criterion of fuzzy preferences in dynamic behavior transforms together with time and it is formulated gradually based on the experience. A reasonable criterion based on fuzzy preferences is formulated for the dynamic decision making, and an optimality equation for this model is derived by dynamic programming. Mathematical models to simulate human behavior with his decision making are applicable to various fields: robotics, customers behavior analysis in marketing, multi-agent systems and so on.
机译:模糊偏好与人工智能决策有关。提出了一种与感知与认知的动态和随机决策的数学模型。本文基于聚集的模糊偏好的人类行为,制定了从模糊偏好引起的目标函数。在动态决策中,当我们从模糊偏好制定目标函数时,由于动态行为中的模糊偏好与时间转换在一起的模糊偏好的价值标准,因此基于经验逐步制定。基于模糊偏好的合理标准被配制为动态决策,并且通过动态编程导出该模型的最优性方程。用他的决策模拟人类行为的数学模型适用于各种领域:机器人,客户行为分析,营销,多种代理系统等。

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