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Influence of Playability and Usability in a Mobile Human Computation Game

机译:可玩性和可用性在移动人类计算游戏中的影响

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Human Computation Games (HCGs) are applications that harness human intelligence to generate content using the element of fun. Originating in the Web environment, HCGs have now appeared on mobile devices with the advent of global positioning systems, wireless Internet access and multimedia capabilities. In this research, we study usability and playability factors that influence a mobile HCG, known as Glob, by comparing it with the non-game based mobile content sharing application known as Geo Topic. The applications were evaluated based on satisfaction, ease of use and usefulness aspects of usability, as well as the leisure, social interaction and challenge aspects of playability. Results suggested that Glob scored significantly better in terms of playability for leisure and social interaction. Further, Geo Topic scored significantly better in terms of the ease of use aspect of usability.
机译:人类计算游戏(HCGS)是利用人类智能以使用乐趣元素生成内容的应用程序。源于Web环境,HCG现在已经出现在移动设备上,全球定位系统出现,无线互联网接入和多媒体功能。在这项研究中,通过将其与称为Geo主题称为Geo主题的非游戏的移动内容共享应用程序将其研究影响为Glob的移动HCG的可用性和可玩性因素研究。根据可用性的满意度,易用性和有用性方面,以及休闲,社交互动和挑战性的娱乐性方面,评估了应用。结果表明,在休闲和社会互动的可播放性方面,Glob均予以更好的评分。此外,在可用性方面的易用性方面,地理主题在明显较高。

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