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Automatic Annotation of Tennis Action for Content-Based Retrieval by Integrated Audio and Visual Information

机译:通过集成音频和视觉信息自动注释基于内容的内容检索的网球动作

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This paper proposes a method of automatically annotating tennis action through the integrated use of audio and video information. The proposed method extracts ball-hitting times called "impact times" using audio information, and evaluates the position relations between the player and the ball at the impact time to identify the player's basic actions, such as forehand swing, overhead swing, etc. Simulation results show that the detection rate for impact time influences the recognition rate of the player's basic actions. They also reveal that using audio information avoids some event recognition failures that cannot be averted when using only video information, demonstrating the performance and the validity of our approach.
机译:本文提出了一种通过综合使用音频和视频信息自动注释网球动作的方法。该方法利用音频信息提取名为“碰撞时间”的球击中时间,并在影响时评估玩家和球之间的位置关系,以识别玩家的基本动作,例如正前挥杆,开销等模拟结果表明,影响时间的检出率影响了玩家的基本行动的识别率。他们还揭示了使用音频信息避免在仅使用视频信息时无法避免的一些事件识别失败,展示我们方法的性能和有效性。

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