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Digital artworks: bridging the technology gap

机译:数字艺术品:弥合技术差距

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In a drive to produce installation artworks, particularly for public viewing, that are more appealing to the viewer, artists are increasingly turning to "the digital world". Whilst the technology behind such artworks is well established, being commonly found in controllers for industrial machines, the software engineer who provides the firmware strives to make the technology more accessible to the artist. What is required, during the design stage, is an interface that will allow the artist to visualise the artwork and its operation. This paper describes the technologies and the way in which they are made accessible to the artist, demonstrating a software-based simulator built for a particular artwork. It then poses questions for the future, through which further demands for collaboration can be met without compromising artistic creativity.
机译:在一个生产安装艺术品的驱动器中,特别是对于公众观看,对观众更具吸引力,艺术家越来越多地转向“数字世界”。虽然此类艺术品背后的技术成熟,但常见于工业机器的控制器中,该工程师提供固件努力使技术更易于艺术家。在设计阶段,需要什么是允许艺术家可视化艺术品及其操作的界面。本文介绍了对艺术家可访问的技术和方式,展示为特定艺术品构建的基于软件的模拟器。然后它对未来构成了问题,通过这可以在不影响艺术创造力的情况下实现对协作的进一步要求。

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