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Ping Pong in Dangerous Graphs: Optimal Black Hole Search with Pure Tokens

机译:ping pong在危险图中:用纯令牌的最佳黑洞搜索

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We prove that, for the black hole search problem, the pure token model is computationally as powerful as the whiteboard model; furthermore the complexity is exactly the same. More precisely, we prove that a team of two asynchronous agents, each endowed with a single identical pebble (that can be placed only on nodes, and with no more than one pebble per node) can locate the black hole in an arbitrary network of known topology; this can be done with Θ(n log n) moves, where n is the number of nodes, even when the links are not FIFO.
机译:我们证明,对于黑洞搜索问题,纯令牌模型是用白板模型计算的强大;此外,复杂性完全相同。更确切地说,我们证明了两个异步代理的团队,每个团队都以单个相同的卵石赋予(只有在节点上放置,并且每个节点不超过一个卵石)可以在已知的任意网络中定位黑洞拓扑;这可以用θ(n log n)移动,其中n是节点的数量,即使链接不是FIFO。

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