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The design, development and evolution of Web-based materials featuring computer-animated simulations

机译:基于Web的基于Web的材料的设计,开发和演化,包括计算机动画模拟

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In this paper, we review the design, development and evaluation of our initial desktop CAI/CAS modules in two stages before presenting our experience in developing and evaluating these materials in a web-based format. In the initial stage of desktop CAI development, we obtained valuable insight into ways to improve the animated simulations through informal student feedback and ongoing formative evaluation. We note that presentation time in both lecture and lab are significantly reduced by applying these modules. The second stage of desktop CAI evaluation began after most of the suggestions from the initial stage had been incorporated. The evaluation of the desktop CAI in the second stage consists of a more direct measurement comparing pre-test and post-test scores for students conducting lab exercises in either the traditional hands-on assignment or in the CAI/CAS format. This study also shows no statistical difference between the two groups of students. However, this review demonstrates the importance of student feedback in both formative and summative evaluations and several key benefits of the CAI/CAS format. Lastly, this paper presents our development strategy for enhancing these materials and for converting them into a web-based format. Due to our disappointing experience with commercial web-authoring software, our strategy changed to a "from scratch" approach using inexpensive and easy to use web-based development tools. Cost for these tools, development time estimates and results of an informal evaluation of our first two web-based modules are also reported.
机译:在本文中,我们在两个阶段中审查了我们的初始桌面CAI / CAS模块的设计,开发和评估,然后在以基于Web的格式开发和评估这些材料的经验之前。在桌面CAI开发的初始阶段,我们通过非正式学生反馈和正在进行的形成性评估获得了改善动画仿真的方法。我们注意到,通过应用这些模块,讲座和实验室的演示时间明显减少。桌面CAI评估的第二阶段在初始阶段的大多数建议中始于纳入其中。第二阶段中桌面CAI的评估包括更直接的测量比较比较在传统的实际动手作业或CAI / CAS格式中进行实验室练习的学生预测和测试后得分。本研究还显示两组学生之间没有统计差异。但是,本综述表明了学生反馈在形成性和总结评估中的重要性以及CAI / CAS格式的几个重点福利。最后,本文介绍了加强这些材料的发展战略,并将其转换为基于Web的格式。由于我们对商业网络创作软件的令人失望的经验,我们的策略使用廉价且易于使用基于Web的开发工具来改变为“从划痕”方法。还报道了这些工具的成本,还报告了我们前两个基于Web的模块的非正式评估的开发时间估算和结果。

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