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Virtual reality simulation modeling for a haptic glove

机译:触觉手套的虚拟现实仿真建模

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The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of contact surfaces, object hardness, surface deformation, etc.. This is especially needed when dextrous manipulation of virtual objects is concerned. This paper describes a VR system using a haptic glove (Rutgers Master II) connected to a PC workstation, and a new method for modeling virtual hand haptic interactions. Anapplication example presented here is an orthopedic rehabilitation library. The exercises in this library involve interactions with dynamic objects and physical modeling of plasticity.
机译:最近增加的力量和触摸虚拟现实模拟的反馈增强了他们的现实主义。触觉接口的研究现在延伸到接触表面,物体硬度,表面变形等物理建模..当虚拟物体的吸食操纵时,这是特别需要的。本文介绍了使用连接到PC工作站的触觉手套(Rutgers Master II)的VR系统,以及用于建模虚拟手触觉交互的新方法。这里呈现的Anapplication示例是矫形康复文库。该图书馆的练习涉及与动态对象的相互作用和可塑性的物理建模。

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