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Competitive Local Routing with Constraints

机译:竞争局部路由与约束

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Let P be a set of n vertices in the plane and S a set of non-crossing line segments between vertices in P, called constraints. Two vertices are visible if the straight line segment connecting them does not properly intersect any constraints. The constrained θ_m-graph is constructed by partitioning the plane around each vertex into m disjoint cones with aperture θ = 2 π/m, and adding an edge to the 'closest' visible vertex in each cone. We consider how to route on the constrained θ_6-graph. We first show that no deterministic 1-local routing algorithm is o({the square root of}n)-competitive on all pairs of vertices of the constrained θ_6-graph. After that, we show how to route between any two visible vertices using only 1-local information, while guaranteeing that the returned path has length at most 2 times the Euclidean distance between the source and destination. To the best of our knowledge, this is the first local routing algorithm in the constrained setting with guarantees on the path length.
机译:让P是平面中的一组n顶点,并且在P的顶点之间的一组非交叉线段,称为约束。如果连接它们的直线段未正确与任何约束相交,则两个顶点是可见的。通过将每个顶点围绕每个顶点划分为M个不相交的锥体,将约束θ_m-曲线图构造成具有孔径θ=2π/ m的M个不相交的锥体,并在每个锥体中添加到“最近”可见顶点的边缘。我们考虑如何在约束θ_6图上路由。首先表明,没有确定的1局部路由算法是o(} n的平方根) - 在约束θ_6图的所有顶点上的竞争力。之后,我们展示了如何仅使用1本地信息路由到任何两个可见顶点之间的路由,同时保证返回路径的长度最多为源和目的地之间的欧几里德距离的2倍。据我们所知,这是第一批本地路由算法在受约束设置中,在路径长度上保证。

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