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Visual agent in organizational research using arena as a simulation tool

机译:Visual Agent在组织研究中使用Arena作为模拟工具

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The philosophy of visual agent is to combine graphic user interface with object-oriented design and programming, so as to closely approximate real world behavior. Although Arena, as a discrete simulation package, embodies such characteristics as graphic user interface, hierarchical modeling method and in some sense object-oriented techniques, it does not support fully object-oriented design itself. However, integrated VBA development environment in Arena provide developers more space to involve object-oriented design into their development progress to embrace the idea of visual agent. This paper describes a case of applying Arena in the area of organizational research, in which the method of visual agent serves as an important means of modeling physical units. In the case, VBA codes and Arena modules collaborate with each other to construct diffeent kinds of visual agents thus help to build the entire structures and processes of organizations.
机译:Visual Agent的哲学是将图形用户界面与面向对象的设计和编程组合,以便与真实的世界行为密切相关。虽然竞技场是作为离散模拟包,但体现了像图形用户界面,分层建模方法的这种特性,并且以某种感知面向对象的技术,它不支持完全面向对象的设计本身。然而,竞技场中的集成VBA开发环境为开发人员提供了更多的空间,使面向对象的设计涉及其发展进度,以接受可视化剂的想法。本文介绍了在组织研究领域应用竞技场的情况,其中视觉代理的方法用作建模物理单元的重要手段。在这种情况下,VBA代码和竞技场模块彼此协作以构建差异类型的视觉代理,因此有助于构建组织的整个结构和过程。

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