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Enhancing object communication mechanisms

机译:增强对象通信机制

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The paper elaborates on the object communication mechanisms as defined in the Fuzzy Object and Behavior Modeling (FOBM) technique. In traditional object oriented systems communication between objects is achieved by applying operations on objects as an analogy to message sending. FOBM enhances inter-object communication by emphasizing messages and events and supporting broader message dispatch and resolution mechanisms, message and event weighing and attenuation, sensors, indicators, emitters, and constraints to form a powerful set of mechanisms for object interaction and manipulation. Using these mechanisms new generation systems such as virtual reality environments, complex 3D modeling and animation, and non-linear systems can be represented and implemented with significantly less effort than traditional object oriented approaches. A simple FOBM construct is used to illustrate some of these concepts.
机译:本文详细说明了模糊物体和行为建模(FOPM)技术中定义的对象通信机制。在传统的对象面向对象中,通过将对象的操作作为比较消息发送来实现对象之间的通信。 FoBM通过强调消息和事件来增强对象间通信,并支持更广泛的消息调度和解决机制,消息和事件称重以及衰减,传感器,指示器,发射器和约束,以形成用于对象交互和操纵的强大机制。使用这些机制,诸如虚拟现实环境,复杂的3D建模和动画等新一代系统,可以表示和实现非线性系统,而不是比传统的面向对象的方法更少的努力来实现。使用简单的fobm构造来说明其中一些概念。

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