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Use of rank-conditioned morphological operators for texture classification

机译:使用等级调节的形态运算符进行纹理分类

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The texture analysis method developed has been successfully applied to a variety of natural textures. It is based on extraction of integer data, and the histogram feature data extraction is capable of implementation in hardware, based on a shift and compare algorithm on a pixel by pixel basis, comparison being undertaken over the chosen template shape size. Subject to the replication of the shape size area, this is highly amenable to parallel implementation down to the single pixel level. Comparison with the work of Wang and Haese-Coat (see Journal of Visual Communication and Image Representation, no.4, p.197-214, 1993) in terms of noise performance and discrimination indicate a less effective result. This is due in part to the non-optimal classification method adopted, and is compensated by lower computational intensity.
机译:开发的纹理分析方法已成功应用于各种自然纹理。它基于整数数据的提取,并且直方图特征数据提取能够基于以像素基于像素上的偏移和比较算法的硬件实现,比较在所选的模板形状大小上进行的比较。受到形状尺寸区域的复制的影响,这是高度可允许的,以使下行实现降至单个像素电平。在噪声性能和歧视方面与王和HAESE-COAT工作(参见可视通信和图像表示,No.4,P.197-214,1993)的比较表明了较差的结果。这部分是由于采用的非最佳分类方法,并且通过较低的计算强度补偿。

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