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The impact of experience on individual performance and workload differences using object-oriented and process-oriented systems analysis techniques

机译:使用面向对象和过程的系统分析技术对个人性能和工作量差异的影响

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Interest in object oriented analysis (OOA) and object oriented design (OOD) has increased over the last several years. Proponents of OOA and OOD have called the shift to these methods "revolutionary" and have cited a number of impressive claims with respect to their use. However, empirical research investigating these claims remains in its infancy. This research study was conducted to test theoretical hypotheses designed to better understand the findings of previous research. The paper presents the results of an empirical study which examined both experienced and novice systems analysts using both procedural and object oriented techniques. This research examined whether experience in using procedural methods helped or hindered performance using OOA and compared procedural and OOA methods on the subjective mental workload induced. A cognitive processing model adapted from DeSanctis (1984) and Huchins, Hollan, and Norman (1985) provided the theoretical framework for this study. Dependent variables include subjective mental workload time to perform task, and attitudinal measures. While some of these dependent variables have been used in past research, we believe this is the first time that subjective mental workload (SMW) has been examined in an IS context. Our results indicate that both novice and experienced subjects demonstrate higher SMW when using OOA. However as a group, novices prefer object oriented techniques and find these techniques easier as compared to experienced subjects.
机译:对面向对象的分析(OOA)和面向对象设计(OOD)的兴趣在过去几年中增加。 OOA和OOD的支持者称之为转向这些方法“革命性”,并引用了一些关于他们使用的令人印象深刻的索赔。但是,调查这些索赔的实证研究仍然存在于其初期期。进行了这项研究,以测试旨在更好地理解先前研究的结果的理论假设。本文介绍了一种实证研究的结果,其使用过程和面向对象的技术研究了经验丰富的和新手系统分析师。该研究检查了使用程序方法的经验是否有助于或阻碍使用OOA的性能,并在诱导主观精神工作量的比较过程和ooa方法。自德兰斯(1984年)和Huchins,Hollan和Norman(1985)改编的认知处理模型为这项研究提供了理论框架。依赖变量包括执行任务和态度措施的主观心理工作载荷时间。虽然在过去的研究中使用了一些这些依赖变量,但我们认为这是在一个上下文中审查了主观心理工作量(SMW)的第一次。我们的结果表明,在使用OOA时,新手和经验丰富的受试者展示了更高的SMW。然而,作为一个组,新手更喜欢面向对象的技术,并与经验丰富的受试者相比,可以更容易地找到这些技术。

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