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Text Input in Virtual Reality Using a Tracked Drawing Tablet

机译:使用跟踪的绘图平板电脑在虚拟现实中输入的文本

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We present an experiment evaluating the effectiveness of a tracked drawing tablet for use in virtual reality (VR) text input. Participants first completed a text input pre-test, entering several phrases using a physical keyboard. Participants then entered text in VR using an HTC Vive, with a tracker mounted on a drawing tablet with a QWERTY soft keyboard overlaid on the virtual tablet. This was similar to text input using stylus-supported mobile devices. Our results indicate that not only did participants prefer the Vive controller, it also offered superior entry speed (16.31 wpm vs. 12.79 wpm with the tablet and stylus) and error rates (4.1 % vs. 6.4%). Pre-test scores were also correlated to measured entry speeds, and reveal that user typing speed on physical keyboards provides a modest predictor of VR text input speed (R2 of 0.6 for the Vive controller, 0.45 for the tablet).
机译:我们介绍了一种评估跟踪绘图平板电脑以用于虚拟现实(VR)文本输入的有效性的实验。参与者首先完成了一个文本输入预测试,使用物理键盘输入多个短语。然后,参与者使用HTC Vive进入VR中的文本,其中追踪器安装在绘图平板电脑上,带有QWERTY软键盘上覆盖在虚拟平板电脑上。这类似于使用触控笔支持的移动设备的文本输入。我们的结果表明,参与者不仅更喜欢Vive控制器,还提供了卓越的入口速度(16.31 WPM与平板电脑和触控笔的16.79瓦,而且错误率(4.1%与6.4%)。预测分数也与测量的进入速度相关,并揭示了物理键盘上的用户键入速度为VR文本输入速度的适度预测值提供了适度的预测因子(VIVE控制器的R2为0.6,平板电脑为0.45)。

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