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A point-based tele-immersion system: from acquisition to stereoscopic display

机译:基于点的远程浸没系统:从采集到立体显示器

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We present a point based reconstruction and transmission pipeline for a collaborative tele-immersion system. Two or more users in different locations collaborate with each other in a shared, simulated environment as if they were in the same physical room. Each user perceives point-based models of distant users along with collaborative data like molecule models. Disparity maps, computed by a commercial stereo solution, are filtered and transformed into clouds of 3D points. The clouds are compressed and transmitted over the network to distant users. At the other side the clouds are decompressed and incorporated into the 3D scene. The viewpoint used to display the 3D scene is dependent on the position of the head of the user. Collaborative data is manipulated through natural hand gestures. We analyse the performance of the system in terms of computation time, latency and photo realistic quality of the reconstructed models.
机译:我们为协同远程浸没系统提供了一种基于点的重建和传输管道。 在不同位置的两个或多个用户在共享的模拟环境中彼此合作,好像它们在同一物理房间一样。 每个用户会感知基于点的远程用户的模型以及分子模型等协同数据。 通过商业立体声解决方案计算的差异图,被过滤并转换为3D点的云。 云被压缩并通过网络传输到远处用户。 在另一边,云被解压缩并结合到3D场景中。 用于显示3D场景的视点取决于用户的头部的位置。 通过自然手势操纵协作数据。 我们在重建模型的计算时间,延迟和照片逼真质量方面分析系统的性能。

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