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An object-oriented approach to software design for distributed real-time computing systems

机译:一种面向对象的分布式实时计算系统软件设计方法

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In distributed real-time computing systems for complicated applications like command, control, communications and intelligence, time constraints are severe and adaptability is required to provide high availability and survivability of computing resources. An object-oriented approach to software design for distributed real-time systems is presented. In order to support adaptability of the software system to a dynamically changing environment, the approach supports multiple-versions of a method definition. The design approach is illustrated with a hypothetical airbase defense simulation system.
机译:在用于命令,控制,通信和智能等复杂应用的分布式实时计算系统中,时间约束是严重的,需要适应性来提供计算资源的高可用性和生存能力。提出了一种面向对象的分布式实时系统软件设计方法。为了支持软件系统的适应性到动态变化的环境,方法支持方法定义的多个版本。设计方法用假设的空中级防御模拟系统说明。

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