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Explorability: inferences at the interface

机译:探索性:界面的推广

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The problem of determining the appropriate action in using a new interface, or a new feature of a familiar interface, can be characterized as a form of problem-solving. Using distributed cognition as leverage to approach this problem, explorability is proposed as a framework within which to examine the inferences required to map the desired goal onto an appropriate action. Explorability is supported by consistency. affordances, and culture, each a constraint limiting the space of possible inferences. The three components are described, and the interaction of these three concepts is examined both as a problem and an opportunity for interface designers. The explorability framework is examined as an analytical tool to make explanations and predictions for interface designs.
机译:确定使用新接口的适当动作的问题或熟悉的接口的新功能,可以表征为解决问题的形式。使用分布式认知作为杠杆以接近此问题,提出了探索性作为框架内,以检查将所需目标映射到适当的动作所需的推论。探索性得到一致性的支持。随力和文化,每个约束限制可能推论的空间。描述了三个组件,并且认为这三个概念的交互是一个问题和接口设计人员的机会。探索性框架被检查为分析工具,以便对界面设计进行解释和预测。

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