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Real Time Localization and 3D Reconstruction

机译:实时定位和3D重建

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In this paper we describe a method that estimates the motion of a calibrated camera (settled on an experimental vehicle) and the tridimensional geometry of the environment. The only data used is a video input. In fact, interest points are tracked and matched between frames at video rate. Robust estimates of the camera motion are computed in real-time, key-frames are selected and permit the features 3D reconstruction. The algorithm is particularly appropriate to the reconstruction of long images sequences thanks to the introduction of a fast and local bundle adjustment method that ensures both good accuracy and consistency of the estimated camera poses along the sequence. It also largely reduces computational complexity compared to a global bundle adjustment. Experiments on real data were carried out to evaluate speed and robustness of the method for a sequence of about one kilometer long. Results are also compared to the ground truth measured with a differential GPS.
机译:在本文中,我们描述了一种方法,估计校准照相机(在实验车辆上沉降)的运动和环境的三维几何形状。使用的唯一数据是视频输入。实际上,在视频速率以帧之间跟踪和匹配兴趣点。相机运动的鲁棒估计是实时计算的,选择键帧并允许具有3D重建的特征。由于引入了快速和局部捆绑调节方法,该算法特别适用于长图像序列的重建,这确保了估计相机沿序列的良好精度和一致性。与全局捆绑调整相比,它还大大降低了计算复杂性。进行实际数据的实验,以评估方法的速度和稳健性,以便为约一公里长的序列进行。结果也与用差分GPS测量的地面真理进行了比较。

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