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Advances in Flowline simulations

机译:流线模拟的进步

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摘要

Nonimaging optics is focused on the study of techniques to design optical systems for thepurpose of energy transfer instead of image forming. The flowline optical design method, based onthe definition of the geometrical flux vector J, is one of these techniques. The main advantage offlowline method is its capability to visualize and estimate how radiant energy is transferred by theoptical systems using the concepts of vector field theory, like field line or flux tube, whichovercomes traditional raytrace methods. The main objective this paper is to extend the flowlinemethod to analyze and design real 3D concentration and illumination systems by the developmentof new simulation techniques. In this paper we will analyzed real 3D refractive and reflectivesystems using flowline vector potential method. A new constant term of Optical Path Length hasbeen introduced, similar and comparable to the gauge invariant, which produces a correction toenable the agreement between raytrace and flowline based computations. Finally an introduction toFlowline computations for non-Lambertian sources has been carry out. This new optical simulationmethodology provides traditional raytrace results, like irradiance maps, but opens new perspectivesto obtaining higher precision, lower computation time.
机译:非漫画光学专注于研究设计光学系统的技术研究能量转移而不是图像形成的目的。流线光学设计方法,基于几何通量矢量J的定义是这些技术之一。主要优势流线方法是其可视化和估计辐射能量的能力的能力光学系统使用矢量场理论的概念,如场线或磁通管,这克服了传统的光线路法。主要目标本文是延长流程线通过开发分析和设计真正的3D浓度和照明系统的方法新型仿真技术。在本文中,我们将分析真正的3D屈光和反射性使用流线矢量电位方法的系统。光路长度的新常数项具有介绍,类似且与仪表不变相当,产生校正启用Raytrace和Flowline基于流量的计算之间的协议。最后介绍用于非兰伯语来源的流线计算已经实施。这个新的光学仿真方法提供传统的光线跟踪结果,如辐照度图,但打开了新的视角获得更高的精度,较低的计算时间。

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