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A Case Study for the Approach of Converting a Mobile RPG to a Multiplayer VR Game

机译:将移动RPG转换为多人VR游戏的方法的案例研究

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In recent years, multiplayer VR contents have been developed and are in service in which a number of users cooperate or confront each other in the same physical space. This type of content should be provided in a first-person view. In addition, the positions of the users' HMDs in the real space where the actual users are playing must be reflected in the virtual space in real-time. In this paper, we propose a solution to consider when creating these VR contents. We also explain a case where a mobile RPG in service is converted directly into a multiplayer VR game.
机译:近年来,已经开发出多人VR内容并投入使用,其中许多用户在同一物理空间中相互协作或对抗。此类内容应以第一人称视角提供。另外,实际用户正在玩的真实空间中用户HMD的位置必须实时反映在虚拟空间中。在本文中,我们提出了创建这些VR内容时要考虑的解决方案。我们还将说明将服务中的移动RPG直接转换为多人VR游戏的情况。

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