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Lighting design for portraits with a virtual light stage

机译:虚拟人像舞台的人像照明设计

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We propose a software solution which allows the user to design a realistic illumination for a given 2D image of a face. The user paints a few strokes on the image to give clues of desired novel lighting effects. The algorithm produces an image of the face under the best possible realistic illumination, accordingly. It takes advantage of a 3D Morphable Model framework and a state of the art inverse lighting algorithm for faces. As a result, illumination effects such as cast shadows, specular highlights, multidirectional and colored lighting can be applied to the portrait. The algorithm is versatile for uncontrolled imaging conditions; it is invariant to face pose and image saturation, and produces realistic results from a single input image of an unknown face.
机译:我们提出了一种软件解决方案,允许用户为给定的面部2D图像设计逼真的照明。用户在图像上画一些笔画,以提供所需的新颖照明效果的线索。因此,该算法会在最佳现实照明条件下生成人脸图像。它利用了3D Morphable Model框架和先进的人脸逆照明算法。结果,可以将照明效果(例如投射阴影,镜面高光,多向和彩色照明)应用于人像。该算法适用于不受控制的成像条件。脸部姿势和图像饱和度不变,并且从未知脸部的单个输入图像产生逼真的结果。

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