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An optimised 3D view of Kinect live stream

机译:Kinect实时流的优化3D视图

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This paper describes a method to generate anaglyph images based on a single colourful captured frame and the depth values provided by Microsoft Kinect. The final result can be viewed using 3D Red/Cyan anaglyph glasses. This technique will reduce the information process on the digital contents to generate 3D frames from a single RGB source. The proposed technique provides a 3D view using 2D images where no 3D modelling is needed. It also has the advantage over the recent approaches were the 3D images are generated using two RGB input sources. The contribution in this system is the ability to work in real-time as a 3D video stream. It also helps the users with a better sense of immersion and improves the naturalness of the interaction in comparison to the 2D interaction.
机译:本文介绍了一种基于单个彩色捕获帧和Microsoft Kinect提供的深度值来生成浮雕图像的方法。可以使用3D红色/青色浮雕眼镜查看最终结果。该技术将减少对数字内容的信息处理,从而从单个RGB源生成3D帧。所提出的技术提供了使用2D图像的3D视图,而无需3D建模。与最近的方法相比,它还具有优势,即使用两个RGB输入源生成3D图像。该系统的贡献在于能够作为3D视频流实时工作。与2D交互相比,它还可以帮助用户具有更好的沉浸感,并改善了交互的自然性。

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