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Iterative Update Method of 3D Map Based on Self-Localization Using Multi-Layer NDT in Dynamic Environment

机译:动态环境中基于多层NDT自定位的3D地图迭代更新方法

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We aim to provide a large-scale point cloud-based 3D map that reflects the internal structure in a building for autonomous mobilerobots. We propose a new method that iteratively updates the 3D map based on self-localization in dynamic environment. We assumethat a patrol robot collects 3D points required for constructing a 3D map in database. We adopt multi-layer NDT (NormalDistributions Transform), which handles multiple horizontal and multiple vertical scan lines, to robustly estimate the robot’s 3Dposition in real environments. Our proposed method estimates a specified floor in the building and determines a 2D localization on thefloor. Based on the self-localization, the method detects depth variations by taking advantage of 3D LiDAR. Once our method detectssome dynamic changes on patrol, it replaces the previous 3D points corresponding to the space in 3D map with the latest 3D points.As our approach estimates an accurate self-localization in the 3D map, the 3D map updated by the method is seamless without givinguncomfortable feeling. We demonstrate that our iterative update method is an effective way of successively renewing the 3D map forinside a building.
机译:我们旨在提供大型的基于点云的3D地图,该地图可反映自主移动建筑物中的内部结构 机器人。我们提出了一种在动态环境中基于自定位来迭代更新3D地图的新方法。我们猜测 巡逻机器人收集在数据库中构建3D地图所需的3D点。我们采用多层无损检测(正常 分布变换),可处理多条水平和多条垂直扫描线,以可靠地估算机器人的3D 在真实环境中的位置。我们提出的方法会估算建筑物中的指定楼层,并确定建筑物上的2D本地化 地面。基于自定位,该方法利用3D LiDAR来检测深度变化。一旦我们的方法检测到 巡逻有一些动态变化,它将最新的3D点替换为与3D地图中的空间相对应的先前3D点。 由于我们的方法估计了3D地图中的准确的自定位,因此通过该方法更新的3D地图是无缝的,而无需给出 不舒服的感觉。我们证明了迭代更新方法是一种连续更新3D地图的有效方法, 在建筑物内。

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