首页> 外文会议>INFOCOM '94. Networking for Global Communications., 13th Proceedings IEEE >Adaptive playout mechanisms for packetized audio applications inwide-area networks
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Adaptive playout mechanisms for packetized audio applications inwide-area networks

机译:打包音频应用中的自适应播放机制广域网

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Recent interest in supporting packet-audio applications over widearea networks has been fueled by the availability of low-cost,toll-quality workstation audio and the demonstration that limitedamounts of interactive audio can be supported by today's Internet. Insuch applications, received audio packets are buffered, and theirplayout delayed at the destination host in order to compensate for thevariable network delays. The authors investigate the performance of fourdifferent algorithms for adaptively adjusting the playout delay of audiopackets in an interactive packet-audio terminal application, in the faceof such varying network delays. They evaluate the playout algorithmsusing experimentally-obtained delay measurements of audio trafficbetween several different Internet sites. Their results indicate that anadaptive algorithm which explicitly adjusts to the sharp, spike-likeincreases in packet delay which were observed in the traces can achievea lower rate of lost packets for both a given average playout delay anda given maximum buffer size
机译:最近对支持广泛的分组音频应用的兴趣 低成本的推动推动了区域网络的发展, 收费质量的工作站音频和有限的演示 当今的Internet可以支持大量的交互式音频。在 这样的应用程序,接收到的音频数据包被缓冲,并且它们的 播出在目标主机上延迟,以补偿 可变的网络延迟。作者调查了四个方面的表现 自适应调整音频播放延迟的不同算法 面对面的交互式分组音频终端应用程序中的数据包 如此变化的网络延迟。他们评估播出算法 使用实验获得的音频流量延迟测量 在几个不同的Internet站点之间。他们的结果表明 自适应算法,可明显适应尖锐的尖峰状信号 在跟踪中观察到的数据包延迟的增加可以实现 在给定的平均播放延迟和 给定的最大缓冲区大小

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