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Research on Graphics Information Overlay Processing Technology of Airborne EADI Displaying System

机译:机载EADI显示系统图形信息叠加处理技术研究

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The performance of the airborne graphics displaying system is closely related to its graphics processing algorithm. According to the graphics feature and its variation characteristics of the Electronic Attitude and Direction Indicator (EADI), the graphics processing algorithms are designed and verified based on the DSP+FPGA hardware platform specially designed. The graphics is separated into three layers when the system is initiated, in which the filling layer and dynamic character layer vary with the flight parameters while the background layer doesn't. The graphics processing procedure is divided into two steps of outline generating and area filling, which are respectively realized by DSP edge marking and FPGA hardware area filling according to the marks. This graphics processing method mitigated the burden of the main processor compared with the traditional method and decreased the operation time of graphics processing. Consequently, the real-time performance of the system has been promoted to a large extent.
机译:机载图形显示系统的性能与其图形处理算法密切相关。根据电子姿态指示器(EADI)的图形特性及其变化特性,基于专门设计的DSP + FPGA硬件平台设计并验证了图形处理算法。启动系统时,图形分为三层,其中填充层和动态字符层随飞行参数而变化,而背景层则不随飞行参数而变化。图形处理过程分为轮廓生成和区域填充两个步骤,分别通过DSP边缘标记和根据标记的FPGA硬件区域填充来实现。与传统方法相比,该图形处理方法减轻了主处理器的负担,并减少了图形处理的操作时间。因此,在很大程度上提高了系统的实时性能。

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