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Incorporating Strategy Adoption into Genetic Algorithm Enabled Multi-Agent Systems

机译:将策略采用整合到支持遗传算法的多智能体系统中

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Genetic Algorithm (GA) is a widely adopted optimization technique under evolutionary optimization. Inspired by the evolutionary operators of selection, crossover and mutation, Genetic Algorithms have been used to successfully solve myriad optimization problems in a wide range of domains, including in optimizing multi-agent systems. On the other hand, Evolutionary Game Theory (EGT) is used to model social-economic systems by mimicking social evolution by adopting neighborhood strategies in a stochastic manner. In this work, an extended GA is proposed for multi-agent systems, which incorporates the strategy adoption in EGT into GA enabled multi-agent systems. The proposed extended GA algorithm is applied to an example multi-robot navigation application. The proposed algorithm gives promising results in terms of the convergence time, compared to the GA based approach. Possible applications of the proposed algorithm are also discussed, while indicating potential future research directions.
机译:遗传算法(GA)是进化优化下被广泛采用的优化技术。受选择,交叉和突变的进化算子的启发,遗传算法已被成功地用于解决广泛领域中的众多优化问题,包括优化多智能体系统。另一方面,进化博弈论(EGT)用于通过以随机方式采用邻域策略来模仿社会进化,从而对社会经济系统进行建模。在这项工作中,提出了针对多主体系统的扩展GA,该策略将EGT中的策略采用纳入具有GA的多主体系统中。所提出的扩展GA算法被应用于示例多机器人导航应用程序。与基于GA的方法相比,该算法在收敛时间方面给出了令人鼓舞的结果。还讨论了所提出算法的可能应用,同时指出了潜在的未来研究方向。

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