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GPU based Re-trainable Pruned CNN design for Camera Trapping at the Edge

机译:基于GPU的可训练修剪CNN设计,用于边缘摄像头捕捉

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The advent of distributed computing topologies like edge computing has led to an inadvertent paradigm shift in the world of IoT (Internet of Things). Besides overcoming the latency and bandwidth challenges posed by a conventional cloud-based infrastructure, edge computing has brought an obtrusive decline in energy consumption. In this era of proliferating rate of data generation, usage of Deep learning networks has left an astounding impact on the predictive accuracy and processing time of real-time data. This paper proposes a combination of these emergent technologies to solve the challenges faced in camera traps used for wildlife and marine life monitoring. We, further, devise a pruned neural network architecture that uses a Graphical Processing Unit (GPU) to facilitate computation and optimize the hardware. This paper aims at creating a re-trainable deep learning design that brings the processing of captured images closer to the edge and supports relatively higher frame rates.
机译:像边缘计算这样的分布式计算拓扑的出现导致了IoT(物联网)世界的无意模式转变。除了克服传统的基于云的基础架构带来的延迟和带宽挑战之外,边缘计算还带来了能耗的显着下降。在这个数据生成速度激增的时代,深度学习网络的使用对实时数据的预测准确性和处理时间产生了惊人的影响。本文提出了这些新兴技术的组合,以解决用于野生动植物和海洋生物监测的相机陷阱所面临的挑战。此外,我们设计了一种修剪的神经网络体系结构,该体系结构使用图形处理单元(GPU)来简化计算并优化硬件。本文旨在创建一种可重新训练的深度学习设计,使捕获的图像处理更靠近边缘并支持相对较高的帧速率。

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