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The Effects of Interactive Digital Exhibits (IDEs) on Children's Experience in Science Museums

机译:互动数字展览(IDEas)对科学博物馆儿童体验的影响

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The purpose of this study is to find the characteristics of Interactive Digital Exhibits (IDEs) and analyze the effects of these characteristics on children's experience in science museums. IDEs enable children not only to know science knowledge, but also to interact and operate, even to play, which can induce children to explore. 60 IDEs and more than 600 children from 6-11 years old were observed in two science museums. Through the analysis of the relationship between the types of IDEs and children's average holding time, games related IDEs were found to have the longest average holding time. And the IDEs with new technologies were found having a relatively long holding time. It indicates that games related IDEs are most attractive for children. And technological novelty is also important to hold children's attention or improve children's experiences. New HCI technologies used in IDEs are more attractive and can promote children's experience and holding time. The analysis also shows that the display screen plays an important role in children's understanding and attention.
机译:这项研究的目的是发现交互式数字展品(IDE)的特征,并分析这些特征对儿童在科学博物馆中的体验的影响。 IDE不仅使孩子们了解科学知识,而且使他们能够互动和操作甚至玩耍,这可以诱使孩子们探索。在两个科学博物馆中观察到60个IDE和600多名6-11岁的儿童。通过分析IDE的类型与儿童平均持有时间之间的关系,发现与游戏相关的IDE具有最长的平均持有时间。而且发现采用新技术的IDE的保存时间相对较长。这表明与游戏相关的IDE对儿童最有吸引力。技术新颖性对于吸引儿童的注意力或改善儿童的体验也很重要。 IDE中使用的新HCI技术更具吸引力,并且可以促进儿童的体验和陪伴时间。分析还表明,显示屏在儿童的理解和关注中起着重要的作用。

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