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Defamiliarization, Representation Granularity, and User Experience: A Qualitative Study with Two Situated Visualizations

机译:陌生化,表示粒度和用户体验:带有两个位置可视化的定性研究

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This work explores the user experience with two situated visualizations that lie on different points of design space. The first visualization - the Activity Clock - displays the aggregate presence of laboratory members into a wall clock. The second - Personal Activities - represents the same persons individually, in a conventional poster media. We interviewed 17 participants and leverage a theoretical lens of Continuous Engagement and Sense-Making to study how design decisions impact the user experience with respect to (1) which design factors attract users, (2) how design features affect users' understanding of the visualization, and (3) what kind of reflections are evoked by design. We discuss how the defamiliarizing effect of the Activity Clock plays a dual role in attracting users while also hindering their understanding of the data. We also consider the evidence that fine representation granularity in the Personal Activities evokes deeper reflections.
机译:这项工作通过位于设计空间不同点的两个可视化视图来探索用户体验。第一个可视化对象-活动时钟-将实验室成员的总存在显示在挂钟中。第二种-个人活动-在传统的海报媒体中分别代表同一个人。我们采访了17名参与者,并利用“持续参与和意识制造”的理论视角来研究设计决策如何影响用户体验,涉及以下方面:(1)哪些设计因素吸引了用户;(2)设计特征如何影响用户对可视化的理解(3)设计引起什么样的反射。我们讨论了活动时钟的陌生效果如何在吸引用户同时又阻碍他们对数据的理解方面扮演双重角色。我们还考虑了以下证据:“个人活动”中的精细表示粒度引起了更深刻的思考。

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